The main idea of Advanced Culling System hiding objects that not visible by the camera. For example, these objects may be overlapped by one large object or by many small objects.
In the description, you can find links on videos demonstrating how this tool works. For example, comparisons of Occlusion Culling and Advanced Culling System
Features : Powered by C# Job System and Burst Compiler
HDRP support
Easy setup
Cull staticobjects
Cull dynamicobjects
All platformssupport by Chunks Master
All platformssupport by Static Culling
Platformssupport by Dynamic Culling : Windows, MacOS, Linux, Xbox One, PS4, Android (ARM v7 and v8+), iOS (ARM v7 and v8+)